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D&D

Handle Your Oatmeal Cookies With Care

Just going through first level cleric and magic user spells to convert for our steampunk session and i came across this (emphasis mine):

By means of this spell, the magic-user changes a volume of water to a volatile, flammable substance similar to alcohol and likewise lighter than water. If this substance is exposed to flame, fire, or even a spark, it will burst into flames and burn with a hot fire. Each creature subject to firewater flame will suffer 2-12 hit points of damage. The firewater created will evaporate and be useless within 1 round, even if it is securely contained and sealed, so it must be utilized (ignited) within 10 segments of its creation. The material components of this spell are a few grains of sugar and a raisin.

Yeesh.


By min | July 20, 2016, 12:02 PM | D&D | Link



Steam Horde

When i got my Bones Kickstarter, there were a bunch of figures that had guns and the like. And since i've been running a pure fantasy setting for years, i just put all those figures in a separate bag, figuring i'd never paint them. But now Min is going to run a campaign in a steampunk setting, and i thought it would be good for us to have miniatures that fit the campaign. The characters i picked aren't necessarily steampunk, per se, but they are closer to it than most of the swords and sorcery type miniatures that i have.

The first group are the most steampunk. The guy has a high tech gun and a weird power glove while wearing vaguely Victorian looking clothing, and the lady is dressed like a mechanic and has high tech looking boots in addition to the gun.

These three are just wild west gunslingers, but when we were trying to describe the steampunk genre to those that hadn't heard of it, the most mainstream example we could think of was Wild Wild West. Min's campaign will take place in England, but there's no reason that characters couldn't come from America. The guy in the middle is a pretty good ringer for High Noon Yasuo from League of Legends, so that works out even better (i considered kit-bashing a sword in place of one of the guns; maybe i'll do it if we keep playing). The lady needed a bit of de-nudification; apparently the designers thought that female players would like to play a gunslinger whose boobs hung out.

These two characters were from a set that were obviously meant to be some kind of space marines. But i painted them a combination of brown, tan, and bronze, hoping that they could pass as steampunky suits along the lines of the Big Daddies from Bioshock.

Finally, some more modern looking characters. The one on the left was warped at the base. I tried to do the old 'dip them in boiling water' trick, but i was holding her with a pair of pliers by the head and i guess i let the head get too close to the water and it melted and now permanently has groove marks from the pliers. So she's a little deformed and probably isn't usable except as a scarred NPC. The one in the middle is obviously meant to be used in a modern horror setting, but who's to say that you couldn't have a steam-powered chainsaw? The third guy fits the campaign just fine.


By fnord12 | July 19, 2016, 3:47 PM | D&D | Link



Straight from your steampunk campaign

It's Professor Wrigglesworth! We saw this guy while flipping through channels at a friend's house and were very impressed. Especially since he was showing off his skeletronic exo-skeleton, which is entirely human powered and so could be used in a steampunk era (you can use it at fancy dress parties, and for reaching fruit!).

But a google search reveals that the guy is more stand-up comedian than electrical engineer, and that makes him a lot less interesting.

And before you say it, Frank Zappa would never wear that ascot.


By fnord12 | July 18, 2016, 5:21 PM | D&D & Science & TeeVee | Comments (1)| Link



Ranger Danger Horde

Whenever i'm taking a break from my comics project i try to tackle the pile of miniatures that i got from the Bones kickstarter. But i wasn't really feeling like painting, so i actually just picked out some of the least interesting figures, figuring that i'd just knock them out and it didn't matter if i wasn't feeling particularly inspired. I deliberately picked out figures that could be painted in similar color schemes (for the most part) to save time and thinking. So that worked out to be three rangers and a few others randos. Actually, four of these figures are not Bones; they were given to me by a friend.

Here are the rangers. The two with the round bases are not Bones. As usual, the Bones are frustrating in the way the detail smushes together; the third Ranger has a blob for a face.

Here are two bards. I actually painted the halfling a little earlier and gave him more attention because i'm playing a halfling bard in a campaign run by a (different) friend. The other bard is posed like a rock star and has a lute that looks more like an electric guitar, but i didn't take the bait and i painted the instrument brown. I did let her have some punk rock stripes in her hair. This picture came out a little blurry but i've already noted my apathy.

This is probably the most nice looking figure in that she's standing on a giant dragon head. Of course, that's not very useful in a game. Does she drag that head around with her the whole time, reminding people how awesome she is because of that time she beheaded a dragon?

Another non-Bone. Another blurry pic, but he's got a cool looking face, and armored guys are always easy to paint.

The final figure (excluding the scorpions, who aren't worth a close-up) is also a non-Bone. And he's pretty interesting, actually. He's got a normal barbarian human kind of body, but his face is some sort of insectoid thing. Not sure if it's meant to be mask or if he's some kind of insect-man hybrid. He'll work either way.


By fnord12 | July 8, 2016, 1:46 PM | D&D | Comments (4)| Link



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