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Green Goblin #2Issue(s): Green Goblin #2 Review/plot: ![]() And then, after the Misunderstanding, listening to Justice do his best Captain America impression, at which point the anti-establishment tendencies kick in and you decide you don't want to be part of the team anyway. He was only motivated to become a hero because a cameo by the Human Torch convinced him that chicks dig heroes anyway. Later, he goes to meet one of his Uncle Ben's contacts for a story (mainly to impress Lynn Walsh), and winds up in a fight with the Rhino. And manages to win. ![]() Tom DeFalco continues to surprise me with this series. Scott McDaniel's art is good too. It's more abstract than i'd think i'd like, but it works for me here. I do feel bad for the Rhino. This same publication month, he was thrashed by the Hulk in a joke story. I get why being 'big and powerful, but also dumb' makes him a good choice for a high profile early win for a new hero, and i prefer that our hero fight a classic villain instead of some new 90s guy called Heavy Hytter or something. But i think the Rhino ought to get to, like, beat the crap out of Moon Knight or someone as compensation. Quality Rating: C+ Chronological Placement Considerations: The MCP has the Rhino here after Hulk #435, but it seems like it could go either way. References: N/A Crossover: N/A Continuity Insert? N My Reprint: N/A Inbound References (1): showCharacters Appearing: Ben Urich, Firestar, Freddie Glazer, Gee, Green Goblin (Phil Urich), Human Torch, Joe 'Robbie' Robertson, Justice, Lynn Walsh, Rhino, Speedball II, Turbo Comments are now closed. |
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