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Micronauts: The New Voyages #16Issue(s): Micronauts: The New Voyages #16 Review/plot: ![]() ...and this issue, a Secret Wars II tie-in, uses the Beyonder as a deus ex machina to get things moving again. ![]() Marionette's legs are healed, Huntarr is given the ability to take a human form... ![]() ...and the Micronauts regain their motivation to go solve the problem afflicting the Microverse (because Scion has convinced the Beyonder to simply cull planets from the universe if the Micronauts won't find a better way). As i've said before, this series is so isolated from the rest of the Marvel universe that it probably reads better in isolation, and that's true here even with the nominal Secret Wars II tie-in. Even though i think Peter Gillis is generally speaking a better writer than Bill Mantlo, he is floundering on this series in way that Mantlo never did. Quality Rating: C Chronological Placement Considerations: This is a tie-in with Secret Wars II #6, but nothing about the story here requires it to take place directly after that issue. References: N/A Crossover: Secret Wars II Continuity Insert? N My Reprint: N/A Inbound References (2): showCharacters Appearing: Acroyear, Beyonder, Biotron II, Bug, Huntarr, Marionette, Microtron II, Scion, Solitaire CommentsThis website makes a good point about the endings of Micronauts, ROM and Master of Kung Fu: Posted by: Michael | October 13, 2013 4:23 PM Comments are now closed. |
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